wow this game is a wonder this gives a whole new perspective of blockstud.io. You remind me a lot of me when I first started, @culob. I encourage you to keep creating wonderful things. Give this website the community it deserves. Thank you for being a part of blockstud.io!
Thanks! BIG improvement :)
In life, you'll find that, after you've worked hard on something, you'll have to put in a little *more* hard work so that it's polished and *looks* good to a casual observer seeing it for the first time.
This was a nice example of that lesson.
@culob: I looked through the logs and it looks like @Huskers1 clicked the copy icon/button twice (maybe the system was slow and didn't respond).
(and *you* just copied LW3 to make LW4, so that's the third copy -- now they're all accounted for :D)
To answer your question, there isn't an easy way for me to tell (yet), without going into the system logs.
I think if you see a similar game, and if it was copied from yours, the author will give you credit -- if they don't then let me know :)
Oh, I thought you were upset, as in "hey, who's been copying my stuff?"
I see that you were merely curious, as in "hmmm, I wonder who is looking at my projects closely enough that they want to look inside"
Wonderful!!! Fun to play, well-constructed levels, and I *love* the portals.
But you have to tell me: Why are there two different counters?
They both show the same value, so why not remove one?
Don't get me wrong, counters are a *lot* of fun -- but repeating the same info on the screen seems... redundant. Could you share the reason for this particular design with me?